Thursday, 29 April 2010

modeling part 3

the next step in my model was to create the grill, lights (front and back) and the rear of the van.

to create the lights i went about it a bit like the windows but only moved it in slightly, just to give the van a bit of diversity when it came to shape.
so once i had done that i selected the faces that i would need to use as the lights, added an anisotropic material, changed the colour and changed the opacity. i then placed a plane behind so you cant see inside the van.

to create the grill i used the split polygon tool to divide the grill area leaving a circular space for the badge. i selected the right faces and moved them inwards to create the grill on the front of the van.

though the rear isnt shown i really fancied creating some details just to keep myself happy.
so i made some back lights for the van. made from cylinders, a lot like the wheels, i used the soft select tool to make protruding rear glass then using the extrude tool on the outer faces to create the metal housing for them.
i then created a boot for the van, using the split polygon i created the shape of the boot door, then manipulated it so there is a dip in the bodywork along where the boot would seal. Then added a two hinges where the boot would open.


Photobucket

unfortunately the only screen shot i took for this was the one above.

next step is to do the visible interior and start the texturing.

No comments:

Post a Comment